TF2 asset leak reveals 60gbs of unused maps, modes, mechs and witches

TF2 asset leak reveals 60gbs of unused maps, modes, mechs and witches.
A huge Valve leak from last week already gave us a peek at the Counter-Strike Source map that lead to Left 4 Dead, but there are plenty more old-school Valve assets where those came from.
Fans are currently sorting through 60 gbs of unused Team Fortress 2 assets, including 20 maps, 40 man vs machine maps, and assorted intriguing models.
I do kind of wish we’d got to play the version of TF2 with mechs that resemble three-footed Star Wars Walkers.
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Here’s a video from notorious Valve snooper Tyler McVicker, where he pores over the 20 unreleased maps.
A lot of them are just small tweaks of maps that did see the light of day, but there are some bigger treats like Nightfall, a five capture point map that would have taken place at night.
The mirrored version of Degroot’s Keep with two castles reminds of how wild a melee-only mode felt at the time, and just how much fun I had using it as an arena to practice trick stabs.


Foreign [Music] TF2 asset leak reveals 60 GBS of unused Maps modes mechs and witches a huge Valve leak from last week already gave Us a peek at the Counter-Strike Source Map that lead to Left 4 Dead But there Are plenty more old-school valve assets Where those came from fans are currently Sorting through 60 GBS of unused Team Fortress 2 assets including 20 Maps 40 Man vs machine maps and assorted Intriguing models I do kind of wish we'd Got to play the version of TF2 with Max That resemble three-footed Star Wars Walkers to stay up to date with latest Top stories make sure to subscribe to This YouTube channel by clicking the Button above this video here's a video From notorious valve snooper Tyler McVicker where he pours over the 20 Unreleased Maps a lot of them are just Small tweaks of maps that did see the Light of day but there are some bigger Treats like Nightfall a five capture Point map that would have taken place at Night the mirrored version of degroots Keep with two castles reminds of how Wild a melee only mode felt the time and Just how much fun I had using it as an Arena to practice trick stabs there's Some good lore in there too giving Context to this first look at the Original version of dust bowl 2. it's

Neat seeing mcficker get excited about a Peek at the early early days of the game When Capture the Flag mode worked like Tf2 classic and you had to take a Briefcase to the enemy's base apparently There was also a Mode called VIP where One team had to protect a weekend player Which turned into payload there's loads More an early version of Hightower had Teams racing to fuel rockets by Capturing three flags while on another Map you needed to NAB a key to unlock a Jail cell for some reason there are also Five fully art pass tutorial maps Designed for the soldier and an early Prototype of a map set on a zeppelin That the blue team would have had to Crash McVicker says he'll keep digging Into the rest of the league in the Meantime here are some even more Prototype y assets from Twitter or Richter over time I'm sad they never Included that souped-up engineer turret Later down in the thread it might have Meant even more engineer players for me To stab [Music]

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